Star Wars Battlefront Rogue One: X Wing VR Mission
Developer: Criterion Games & EA Dice
Release Date: Out Now
Price: FREE (if you already own Battlefront)
Nausea: Limited/Dependent on VR Experience
Controllers: DS4 Only
Game Length: 18 Minutes
I’ve been waiting my entire life to play Star Wars in VR – was it worth the wait?
This is quite a hard one to review. It’s short, but it’s free. It’s rather basic, but very cool. And it’s Star Wars. Ultimately the latter point wins the argument. If you love Star Wars and have dreamed of stepping into the cockpit of an X-Wing, you’re gonna love this. Seeing the rebel fleet in space out in front of you; turning around to see an R2 unit beeping at you, and taking down dozens of enemy Tie Fighters… it’s all just amazing.
I’m not going to dissect the minute-to-minute gameplay – it’ll ruin what few surprises there are, but I will say there were several “wow” moments. One of these moments comes before the game even starts as it’s loading – you’ll know it when you see it.
If you haven’t had a chance to play EVE: Valkyrie yet, or another space-based cockpit fighter, you’ll be amazed at just how detailed the cockpit is. This being the most detailed one I’ve had a chance to experience in VR. There are interactive buttons that can affect multiple parts of your ship, such as opening the wings, adjusting the fire pattern of your primary weapon and more – check it all out, you won’t regret it.
This is definitely one of the most immersive PSVR titles I have tried thus far – it’s also one of the best looking. You feel like you’re right there in the cockpit, right in the centre of the fray. When a Tie Fighter screams past you can’t help but turn your head, keeping your eyes on its position so you can blow it out of the sky. If you want to up the immersion even further you can turn off the HUD. I highly recommend this on a second playthrough. The lighting is perfect. There are moments when starlight shines from beyond a planet, illuminating the cockpit beautifully.
The only negative with the Rogue One VR Mission, (apart from the fact it ends) is that the speed of the X-Wing is no where near as fast as I would have wanted. When you turn it feels like you’re turning a whale, rather than a quick and nimble fighter. I suspect this was to stay any feelings of nausea before they began, though once again I must stress that there should be an option for those who already have their VR legs. I hope developers listen to the community and add these options in the future.
The music should be louder but this is a complaint I have had with Battlefront since release. There is no option to adjust the music volume and I would like them to address this in the next instalment.
They need to turn this into a full game. A title of twenty missions similar to this would fly off of the shelves, and would perfectly justify a £40+ price tag. You currently need to own Battlefront in order to gain access to the VR mission. If you don’t already have a copy then you can pick it up on the cheap for around £10.
Although the game is short it is one of the best experiences I have had since the release of PSVR. I want more, and I want it now. Some may find the title a tad spoilery, but I would suggest that if you’ve seen the trailer for Rogue One there is nothing here than will ruin the film.
Verdict: 9/10 – Play it, play it now!